

Panasonic GHx2160 30p > Vegas Pro render > Playback with color curves & secondary color correction The actual output between the 2 codecs is identical to uncompressed. I left all the MagicYUV settings at their defaults.

I tested using VP13 on my i7-5960X machine with Windows 8.1. Thanks videoITguy! Unless I run into problems, I think this will be my intermediate of choice now. Now I have tried MagicYUV version 1.0 and basically it's better in every way. I prefer it to HuffYUV and Lagarith because the playback is faster if "Optimize for decoding speed (predict left)" is selected in the options. I've been using UT Video Codec for a few years, now up to version 14.2.0, and I've been very happy with it. On the strength of a little testing, this codec really is magic! A macropixel contains 2 pixels in 1 u_int32.Ī more recent MagicYUV render looks like this:Ĭomplete name : C:\Users\John\Desktop\MKZ 4.avi YUV 4:2:2 (Y sample at every pixel, U and V sampled at every second pixel horizontally on each line). I looked at the Mediainfo report for the failing render and found that I must have mistakenly selected the Sony YUV codec.Ĭomplete name : C:\Users\John\Desktop\MKZ.aviĬodec ID/Info : Uncompressed 16bpp.
